Join The Game!
Leader in the development and publishing of games, Gameloft® has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 2,700 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.
All trademarks referenced above are owned by their respective trademark owners.
Modelling/texturing environments (terrain, key landmarks, props, architecture) based on concepts, reference, 3D mock-ups, art direction and technical specifications.
Modelling both organic and hard surfaces in high poly & low poly.
Taking ownership of a level, becoming responsible for reaching deadlines as well as collaborating with Design, Art Lead and other departments at any given moment.
Help define material and light properties for environment shaders.
Contributing to the optimization of both data and workflow.
Having a keen eye for detail and correctness easily identifying problems in modeled assets.
Adapting, coordinating and sharing your experience and technical skills with new members of the team.
Proficient in traditional modelling & texturing workflow 3ds Max (or Maya) and Photoshop.
Skilled in video game environment modelling and texture production for consoles and mobile games.
Knowledge of RealTime engines like Unreal Engine, Unity or CryEngine.
Skilled in procedural material creation tools such as Substance designer & painter.
Flexible in adapting to different art styles.
Skilled in the creation of PBR assets and the PBR Lighting workflow in general.
3-4+ years of experience in video game production with a track record of shipped projects
Knowledge of video game art standards in general.
Strong communication skills.
A strong sense for composition, color and light.
Disciplined and focused on problem solving.
Good feedback interpretation and willing to meet art direction requirements.
Good sense of organization and prioritization.
Nice to have:
Knowledge of high poly modelling tools such as Zbrush.
Experience with related specializations: Lighting, Animation, Concept-Ing, Shader creation.
Knowledge of other 2D or 3D packages, compositing, motion graphics and other relevant CG software.
Recruitment Process:
- (1) Screening call;
- (2) Test,
- (2) Interview;
- (3) Offer.
Work Location and Hours:
- Work location: 26 Ung Van Khiem, Binh Thanh District, Ho Chi Minh City.
- Work hours: 08:30 AM - 06:00 PM, Monday - Friday.
Why Join Gameloft?
- You want to work in an exceptional industry and create games downloaded more than 1 billion times per year.
- You want to be part of a talented and supportive team of pioneers who have a passion for creating video games.
- You want to contribute to a vibrant and dynamic atmosphere.
- You want to join a global company and meet great people around the world.
- You will work on an employment contract with competitive remuneration and benefits package.
- You are looking for a fun place to work in the heart of the city.
What We Offer:
- A hybrid working model (3 days WFO and 2 days WFH).
- A dynamic workplace environment, with over 18 nationalities, where hundreds of world-renowned game titles were born.
- A range of well-being events and policies to support employees physically, mentally, and emotionally.
- An open-space office, a cafeteria, a terrace and a Gaming Area.
- Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy,...).
- Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
- An attractive monthly salary alongside Tet and other performance bonuses.
- Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave,...
- 100% coverage of mandatory insurance and extra healthcare insurance.
- A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
- Other benefits from one of the best employers in Vietnam.
What's more?
- Want to know more? Visit our websites:
- Saigon Studio website
- LinkedIn page
- Facebook page
Due to the high number of applicants, we regret to inform you that only shortlisted candidates will be notified. Thank you for your understanding.
CÔNG TY CỔ PHẦN TẬP ĐOÀN TDI
- Tổng thầu xây dựng dân dụng và công nghiệp
- Tổng thầu lắp đặt hệ thống cơ điện (ME).
- Cung cấp dịch vụ thiết kế mô hình BIM trên nền tảng BIM 360
Được thành lập từ năm 2009 bởi đội ngũ kỹ sư có tâm và có tầm, chúng tôi hoạt động với sứ mệnh mang lại cho khách hàng những sản phẩm, dịch vụ chất lượng cao;
Với mục tiêu trở thành Tổng thầu xây dựng hàng đầu tại Việt Nam, chúng tôi luôn học hỏi và đổi mới để tiên phong, dùng đạo đức và uy tín trong kinh doanh để phát triển bền vững;
Với đội ngũ nhân viên có trình độ luôn sẵn sàng phục vụ bằng đam mê và tâm huyết, chúng tôi tin tưởng sẽ làm hài lòng tất cả khách hàng;
Với tôn chỉ ” Muốn thành công phải đoàn kết”, chúng tôi luôn là đối tác đáng tin cậy của các doanh nghiệp trong nước và quốc tế.